BETA Launched!

May 19, 2021

It’s been an interesting road to get here and we find ourselves reflecting on that journey as we officially launch our product into the open market for the first time. Yesterday was the soft launch of our beta application and today we sent an email to our thousands of subscribers who have been waiting for our product to arrive. It’s an exciting time for us and we’re really happy to be sharing it with our community, many of whom have helped support private alpha and beta versions of our software.

Challenger started as an idea between friends during an FPS gaming session. Some friendly taunts and banter turned into a desire to have an immediate contest where we could experience the thrill of winning a little cash from our friends and our foes while playing the games we love. 

We were surprised to find that this wasn’t something already available to gamers. Everything we found required us to break our normal habits, schedule play and jump through a lot of hoops to get any cash incentive into the mix. We didn’t want to do that, but we did want to play for cash and figured we couldn’t be alone. After a lot of research we decided to take the leap and start building what would become Challenger Interactive Inc.

What we wanted to do was provide a cash gaming experience that fit naturally into the way most gamers play, something that could be turned on when they had a couple hours of downtime and didn’t require extensive planning or 1v1 only play (we think that’s boring). 

It took a few attempts, okay several attempts...  some helpful, honest and direct feedback from friends, family and our epic Discord community … patience … lack of patience … more patience … and finally we got it.

We’ve created a Windows application which allows users to run the app on top of their current gaming experience. It’s designed to support gamers playing on public servers just like they normally would. The Challenger software will recognize when two contestants are on a server together and enter them into a skill-based contest for a chance to win against their opponent(s). It shows as an overlay in-game, uses AI to do all the scorekeeping and gives notifications to the users in a matter of seconds when a win or loss happens. It’s working for a single game today, but support can be rapidly extended to new games because of how we’ve engineered the system.

We’ve also created a web portal for our users to track their progress, transactions, deposit,  withdraw, all that good stuff.

Our mission is to create a secure and trusted environment for gamers of all skill levels to compete for real money in video games / eSports.

THANK YOU to all of those who have supported us up to this point, we truly appreciate you and wouldn’t be here without you.

If you’re new, welcome! This may be the end of one chapter, but it is just the beginning of what we have dreamed will become a much larger story. We hope all of you will help us write it. 

Sincerely, the Founders of Challenger,
Chris (aka Kairus) & Chris (aka Mountaintoph)


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